327 lines
7.9 KiB
Go
327 lines
7.9 KiB
Go
package screen
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import (
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"errors"
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"fmt"
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"bitbucket.org/hevanto/ui/uilayout"
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"fyne.io/fyne/v2"
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"fyne.io/fyne/v2/container"
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"fyne.io/fyne/v2/layout"
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)
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// The constants for the Layouts
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//
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// Available yaml options for all layouts:
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// - id: The ID for exporting the layout to code
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// - decorators: The decorators to wrap the layout into
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// - hidden: Wether the layout is hidden or not
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type Layout string
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const (
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// Border Layout
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//
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// Available yaml options
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// - top: The top pane (contains 1 widget)
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// - bottom: The bottom pane (contains 1 widget)
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// - left: The left pane (contains 1 widget)
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// - right: The right pane (contains 1 widget)
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// - center: The center pane (contains multiple widgets)
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Border Layout = "Border"
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// Form Layout
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//
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// Available yaml options
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// - children: The children of the form
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// - label: The label of the form element
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// - field: The field of the form element
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Form Layout = "Form"
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// Grid Layout
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//
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// Available yaml options
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// - columns: The number of columns (GridWithColumns)
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// - rows: The number of rows (GridWithRows)
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// - rowColumns: The number of rows and columns (AdaptiveGrid)
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// - elementSize: The size of the elements (GridWrap)
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// - children: The children of the grid
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Grid Layout = "Grid"
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// HBox Layout
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//
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// Available yaml options
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// - children: The children of the HBox
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HBox Layout = "HBox"
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// MinSize Layout
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//
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// Available yaml options
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// - minSize: The minimum size of the layout
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// - children: The children of the MinSize
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MinSize Layout = "MinSize"
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// Stack Layout
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//
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// Available yaml options
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// - children: The children of the Stack
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Stack Layout = "Stack"
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// VBox Layout
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//
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// Available yaml options
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// - children: The children of the VBox
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VBox Layout = "VBox"
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)
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// Build builds the layout based on the given Layout and Element
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// using the provided ScreenHandler to fetch functions, data bindings, etc.
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//
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// Parameters:
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// - e: The Element to build the Layout for
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// - s: The ScreenHandler to use to fetch functions, data bindings, etc.
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// Returns the CanvasObject for the Layout, the CanvasObject for the decorator
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// and an error if any.
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// If no decorators are specified, the widget and decorator will be the same.
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func (l Layout) Build(
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e *Element,
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s ScreenHandler,
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) (
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lay fyne.CanvasObject,
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decorator fyne.CanvasObject,
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err error,
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) {
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switch l {
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case Border:
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lay, err = l.buildBorderLayout(e, s)
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case Form:
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lay, err = l.buildFormLayout(e, s)
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case Grid:
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lay, err = l.buildGridLayout(e, s)
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case HBox:
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lay, err = l.buildHBoxLayout(e, s)
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case MinSize:
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lay, err = l.buildMinSizeLayout(e, s)
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case Stack:
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lay, err = l.buildStackLayout(e, s)
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case VBox:
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lay, err = l.buildVBoxLayout(e, s)
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default:
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err = errors.New("invalid layout")
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}
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if err != nil {
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return
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}
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decorator = applyDecorators(e, lay)
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if e.Hidden {
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decorator.Hide()
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}
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return
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}
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func (l Layout) buildBorderLayout(
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e *Element,
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s ScreenHandler,
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) (c *fyne.Container, err error) {
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var top, left, right, bottom fyne.CanvasObject
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var center []fyne.CanvasObject
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if e.Top != nil {
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if top, err = e.Top.BuildUI(s); err != nil {
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err = fmt.Errorf("BorderLayout: failed to create top element: %w", err)
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return
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}
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}
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if e.Left != nil {
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if left, err = e.Left.BuildUI(s); err != nil {
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err = fmt.Errorf("BorderLayout: failed to create left element: %w", err)
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return
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}
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}
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if e.Center != nil {
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center = make([]fyne.CanvasObject, 0, len(e.Center))
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for _, elem := range e.Center {
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var ce fyne.CanvasObject
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if ce, err = elem.BuildUI(s); err != nil {
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err = fmt.Errorf("BorderLayout: failed to create center element: %w", err)
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return
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}
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center = append(center, ce)
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}
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}
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if e.Right != nil {
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if right, err = e.Right.BuildUI(s); err != nil {
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err = fmt.Errorf("BorderLayout: failed to create right element: %w", err)
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return
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}
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}
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if e.Bottom != nil {
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if bottom, err = e.Bottom.BuildUI(s); err != nil {
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err = fmt.Errorf("BorderLayout: failed to create bottom element: %w", err)
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return
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}
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}
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c = container.NewBorder(top, bottom, left, right, center...)
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return
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}
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func (l Layout) buildFormLayout(
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e *Element,
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s ScreenHandler,
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) (c *fyne.Container, err error) {
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children := make([]fyne.CanvasObject, 0, len(e.Children)*2)
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for _, child := range e.Children {
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if child.Label == nil {
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child.Label = &Element{
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Text: "",
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}
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}
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if child.Field == nil {
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child.Field = &Element{
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Widget: Label,
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Text: "",
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}
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}
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child.Label.Widget = Label
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if child.Label.Options == nil {
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child.Label.Options = make(map[string]any)
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}
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if child.Label.Options["TextStyle"] == nil {
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child.Label.Options["TextStyle"] = make(map[string]any)
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}
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child.Label.Options["TextStyle"].(map[string]any)["Bold"] = true
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var label, field fyne.CanvasObject
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if label, err = child.Label.BuildUI(s); err != nil {
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err = fmt.Errorf("FormLayout: failed to create label element: %w", err)
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return
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}
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if field, err = child.Field.BuildUI(s); err != nil {
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err = fmt.Errorf("FormLayout: failed to create field element: %w", err)
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return
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}
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children = append(children, label, field)
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}
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c = container.New(layout.NewFormLayout(), children...)
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return
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}
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func (l Layout) buildGridLayout(
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e *Element,
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s ScreenHandler,
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) (c *fyne.Container, err error) {
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children := make([]fyne.CanvasObject, 0, len(e.Children))
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for _, child := range e.Children {
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var obj fyne.CanvasObject
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if obj, err = child.BuildUI(s); err != nil {
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err = fmt.Errorf("GridLayout failed to create child element %w", err)
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return
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}
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children = append(children, obj)
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}
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if e.Columns != nil {
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c = container.NewGridWithColumns(*e.Columns, children...)
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return
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}
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if e.Rows != nil {
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c = container.NewGridWithRows(*e.Rows, children...)
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return
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}
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if e.RowColumns != nil {
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c = container.NewAdaptiveGrid(*e.RowColumns, children...)
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return
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}
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if e.ElementSize != nil {
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c = container.NewGridWrap(fyne.NewSize(e.ElementSize.Width, e.ElementSize.Height), children...)
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return
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}
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err = errors.New("GridLayout failed due to incomplete grid type definition")
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return
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}
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func (l Layout) buildHBoxLayout(
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e *Element,
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s ScreenHandler,
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) (c *fyne.Container, err error) {
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children := make([]fyne.CanvasObject, 0, len(e.Children))
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for _, child := range e.Children {
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var obj fyne.CanvasObject
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if obj, err = child.BuildUI(s); err != nil {
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err = fmt.Errorf("HBoxLayout failed to create child element: %w", err)
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return
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}
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children = append(children, obj)
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}
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c = container.New(layout.NewHBoxLayout(), children...)
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return
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}
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func (l Layout) buildMinSizeLayout(
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e *Element,
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s ScreenHandler,
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) (c *fyne.Container, err error) {
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children := make([]fyne.CanvasObject, 0, len(e.Children))
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for _, child := range e.Children {
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var obj fyne.CanvasObject
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if obj, err = child.BuildUI(s); err != nil {
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err = fmt.Errorf("MinSizeLayout failed to create child element: %w", err)
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return
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}
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children = append(children, obj)
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}
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if e.MinSize == nil {
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e.MinSize = &Size{
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Width: 0,
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Height: 0,
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}
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}
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c = container.New(
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uilayout.NewMinSizeLayout(
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fyne.NewSize(e.MinSize.Width, e.MinSize.Height)),
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children...)
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return
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}
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func (l Layout) buildStackLayout(
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e *Element,
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s ScreenHandler,
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) (c *fyne.Container, err error) {
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children := make([]fyne.CanvasObject, 0, len(e.Children))
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for _, child := range e.Children {
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var obj fyne.CanvasObject
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if obj, err = child.BuildUI(s); err != nil {
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err = fmt.Errorf("StackLayout failed to create child element: %w", err)
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return
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}
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children = append(children, obj)
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}
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c = container.New(layout.NewStackLayout(), children...)
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return
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}
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func (l Layout) buildVBoxLayout(
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e *Element,
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s ScreenHandler,
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) (c *fyne.Container, err error) {
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children := make([]fyne.CanvasObject, 0, len(e.Children))
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for _, child := range e.Children {
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var obj fyne.CanvasObject
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if obj, err = child.BuildUI(s); err != nil {
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err = fmt.Errorf("VBoxLayout failed to create child element: %w", err)
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return
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}
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children = append(children, obj)
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}
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c = container.New(layout.NewVBoxLayout(), children...)
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return
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}
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