Implement defining screens in yaml
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		| @@ -2,14 +2,26 @@ package uilayout | ||||
|  | ||||
| import "fyne.io/fyne/v2" | ||||
|  | ||||
| // MinSize implements a min size layout. | ||||
| // | ||||
| // The MinSize layout will ensure that the container is rendered at a size that | ||||
| // is at least as large as the minimum size provided. | ||||
| type MinSize struct { | ||||
| 	minSize fyne.Size | ||||
| } | ||||
|  | ||||
| // NewMinSizeLayout creates a new MinSize layout with the specified minimum size. | ||||
| // | ||||
| // Arguments: | ||||
| // - minSize: the minimum size for the layout. | ||||
| // | ||||
| // Returns *MinSize: a pointer to the newly created MinSize layout. | ||||
| func NewMinSizeLayout(minSize fyne.Size) *MinSize { | ||||
| 	return &MinSize{minSize: minSize} | ||||
| } | ||||
|  | ||||
| // MinSize calculates the minimum size of the layout on the current screen. The | ||||
| // reported size will be at least as large as the configured minimum size. | ||||
| func (l *MinSize) MinSize(objects []fyne.CanvasObject) fyne.Size { | ||||
| 	size := l.minSize | ||||
| 	for _, o := range objects { | ||||
| @@ -24,6 +36,7 @@ func (l *MinSize) MinSize(objects []fyne.CanvasObject) fyne.Size { | ||||
| 	return size | ||||
| } | ||||
|  | ||||
| // Layout implements the Layout interface. | ||||
| func (l *MinSize) Layout(objects []fyne.CanvasObject, containerSize fyne.Size) { | ||||
| 	pos := fyne.NewPos(0, 0) | ||||
| 	for _, o := range objects { | ||||
|   | ||||
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	 Maarten Heremans
					Maarten Heremans